In designing the two-tier answer system for GameBrain, it was obvious that correct fill-in-the-blank answers had to be worth more than correct multiple-choice answers because they are much harder. However, when we decided to incentivize faster multiple-choice answers by reducing the value of a correct answer by as much as fifty percent if the maximum amount of time (10 seconds) was utilized, this raised the question of whether we should apply the same point-reduction to the fill-in-the-blank answers as well.
However, we ultimately decided against that, because it would give an advantage to players who read faster and type faster. Reading faster isn't much of an advantage in multiple choice because the question has already been read and the timer starts anew when one moves from FIB to MC. But typing faster is a big advantage, particularly when there could be a 12-point difference in six seconds. So, we decided to keep a flat point reward for fill-in-the-blank no matter what portion of the 12 seconds is used, and start the penalty gradient for multiple choice at the 3-second mark.
This playtests well, and the only potential issue that remains is if there should be any penalty for waiting most of the 12 seconds one has to do FIB before hitting the spacebar and moving to multiple choice.
Wednesday, December 6, 2017
Tuesday, December 5, 2017
Tuesday, August 1, 2017
Another week, another war in Minaria. This game was just a quick two-player one between Werepuppy(as Shucassam and later Rombune) and myself(as Immer). Early on, Immer managed to get Muetar and Hothior as allies. Shucassam gained Rombune and summoned barbarians to aid their campaigns. From here, we begin.
The most pivotal early battle in this session happens just outside Beolon on the Downs. A roughly even fight between the massed forces of Immer and the Shucassami alliance, ends poorly for Shucassam. With the monarch of the desert kingdom perishing in the battle. Shucassam falls into confusion, its attempt at hegemony failed.
Tuesday, July 25, 2017
Again we come to Minaria. This week is actually a continuation from the July 1st game, between lastRedoubt, Jared, and yours truly. Who are playing as, the Trolls, Pon and, the Black Hand respectively.
Last time, Pon was far and ahead in the lead in both power and victory points. They count both Shucassam and Muetar as their allies. The Trolls were second in power but, had allied themselves with Zorn and Hothior. The Black Hand is last, having lost allies left and right, including Shucassam and Immer. From here, we begin.
Tuesday, July 18, 2017
Monday, July 10, 2017
Spudbox wanted to know about my inspiration. The dictionary definition isn't that different from "motivation": the process of being mentally stimulated to do or feel something. What is it really?
It also means "where do your ideas come from?" Let me see if I can answer that more interesting question now that I've completed the title screen music.
First I looked at the title screen art. This image has been featured on this blog before. (Hat tip HereAndNow.)
What stands out here? The light shining down from the heavens through the tower to the statues staring down onto the monarch, and monarch looking up at the statues. I get a sense of the monarch being aware of this exact moment in history, and comparing himself to the great men of the past. Also, the light, the tower, and the army signify the marriage of martial and magical forces.
The image evokes physical sensations as well. Between the stone and the light, a sense of brightness and heaviness, all at once.
Do I think about this consciously? No. I'm observing my emotional reactions and how my eyes follow the various elements on the screen.
Then I studied the game's lore. An ancient empire. The Scarlet Witch King. The Cataclysm. The Fall of the Lloroi. Barbarian tribes becoming kingdoms. The war for Minaria. In all this, the fall of the Lloroi stood out. It sets up everything that follows - perfect for the title screen. Now I was working with light, stone, magic, war, and the fall of an ancient, powerful race.
Keeping these elements in mind, I wrote this piece.
Monday, July 3, 2017
Another week of war in the world of Minaria. This week is a three way struggle between the kingdoms of the Trolls, Pon and the Black Hand. Who are played by special guest lastRedoubt, Jared and, yours truly respectively.
The opening of the game was fairly slow. The Black Hand as able to acquire Immer as an ally.The Trolls were able to gain Zorn. Pon ultimately gains Muetar as an ally to use to its ends. From here we begin.
Zorn and Immer ended up at each other's throats in the mountainous regions between the two kingdoms. Here the Gap Castle holds the line against the Goblin hordes while under siege.